Schedule and suggested topics


09:30AM Registration (AG03)

10:00AM Introduction and House Keeping (AG21)

Slot One (10:15AM – 11:05PM):

(AG21) What is accessibility? – Graham Armfield and Makayla Lewis –

Slot Two (11:15AM – 12:15PM):

(AG21) Online communication and users with motor impairments – Makayla Lewis

(AG11) The accessibility of the web industry – Jamie Knight

(AG03) Conferences for All – Karen Mardahl

Slot Three (12:15AM – 1:15PM):

(AG11) Of Unicorns and Alligators – HTML5 Accessibility – Martin Kliehm

City University London Interaction Lab Tours – Raj Arjan

(AG03 and Courtyard) Lunch

Slot Four (1:00PM – 1:50PM):

(AG21) Crowd Sourcing Web Accessibility- let’s Fix the Web together! – Gail Bradbrook

(AG11) The workshop free accessible video player – Jenny Muir

(AG03) My iPad, Talking to me and for me – Jamie Knight

Slot Five (2:00PM – 2:50PM):

(AG21) Open accessibility – what does ‘open’ mean and what are the web accessibility wins? – Steve Lee –

(AG11) Technical Communication and Inclusion – Karen Mardahl –

(AG03) Discovering the world of modern screen readers – Léonie Watson and Artur Ortega

Slot Six (3:00PM – 4:00PM):

(AG21) Inclusive Design, Accessibility & Open Web Standards Panel – Ian Pouncey, Jim O’Donnell & Sandi Wassmer

(AG11) Pesky People – OLILI [Ordinary, Like it! Love It!] – Alison Smith

(AG03) MS, my Mac and me – Denise Stephens –


For presentation and workshop blurbs go to:

*Due to the unconference nature of a11yLDN empty presentation and workshop slots have been put aside for attendees who wish to present on the day. If you would like to do this please talk to Makayla Lewis during registration or lunch.

Suggested Topics:

Topics suggested included (but are not limited to):

  1. What is accessibility and what are its benefits?
  2. Exploring the current state of accessibility, such as:
    1. Challenges
    2. Potential improvements
  3. Understanding and using new/existing accessibility standards, guidelines or resources
  4. Understanding emerging issues in accessibility, such as:
    1. Touch interfaces
    2. Social media
    3. Gaming
    4. Entertainment
    5. Web utilities e.g. banking
  5. Discussing new and emerging assistive technology, such as:
    1. Touch interfaces
    2. Adapted input devices
    3. Screen readers
    4. Alternative and augmented communication (AAC)
  6. Discussing how to make specific technology accessible, such as:
    1. Videos in Flash and HTML 5
    2. PDF form development
  7. Discussing the future of accessibility (where do we go from here?)

Note: All presentations, workshops, demonstration fair items should try to fit within the unconference motor impairment theme. However, we will also be accepting cognitive impairments and wider-disability population submissions.